Characters
3 playable characters and 453 NPC profiles with regions, trust gifts, and combat stats.
Clear 141 entries
Ada Marshell 305 acceptable gifts Countess of Demeniss and head of House Marshell. As a representative of the factions supporting Caliburn, she wields significant influence over Demeniss's internal affairs. She prioritizes her own interests above all else, often shocking those around her with actions unbefitting her family's noble name.
Aldwin 116 acceptable gifts A fisherman of the Silvermoon Tradehouse. His family has been fishing in the same spot for generations, long before the Silvermoon Trade Group ever set foot in the harbor. Though he isn't officially part of the collective, seeing its members every day has made him an unofficial member in all but name.
Alina 117 acceptable gifts A saddler of Tommaso. Fed up with the despicable people of Tommaso, she finds more peace in the company of horses than humans. While crafting horse tack, she monitors the horses' health and prepares a special nutritious meal if they seem to be lacking energy.
Alton 43 acceptable gifts A dyer of Varnia. He believes creating brilliant colors to enhance Varnia's beauty is a sacred duty. To him, dyeing is not simply work; it is closer to a ritual that shows his devotion to Atima.
Alvaris 305 acceptable gifts A manager of the Tommaso Contribution shop. Joffel founded the shop to bring order to Tommaso, following the example of other cities. However, on its opening day, the only visitors were thugs looking to loot the place. Fortunately, thanks to the wise decision to appoint the tough and stubborn Alvaris as manager, the shop took root in Tommaso.
Anselm 45 acceptable gifts A priest at the Church of West Demeniss. He manages the confessional and tends to the church's neglected graves. He believes that those who seek penance can be cleansed of their sins and set on a new path.
Aris 41 acceptable gifts A back-alley merchant of Muiquun. All manner of stolen goods gather in Muiquun, and books in particular are difficult to appraise without literacy. Aris earned respect even from the Mistcloaked Owls because he can read. He continues his business calmly even after they left Muiquun.
Arthur Elemore 43 acceptable gifts Count of Demeniss and head of House Elemore. A wealthy count with great influence over Demeniss's high society, he was Beatrice Azerian's close friend. After she went missing, he bowed to Bastier's faction, but he earnestly hopes that one day he can find the courage to do what is right. Aslan 526 acceptable gifts Demeniss · NPC · Human · Male Astrid 47 acceptable gifts Crimson Desert · NPC · Human · Female
Barnaby 48 acceptable gifts A furniture merchant of Saltroad Trading Post. Furniture is bulky and difficult to transport, making it troublesome for the Redwind Merchant Guild, which must swiftly cross the desert while avoiding bandits. Barnaby sticks to the guild policy and sells only to those who have earned trust.
Bartholomew 45 acceptable gifts A priest who oversees the confessional of the East Demeniss church. Soft-hearted and shy, he finds confessional duty daunting. Even so, he pays close attention to those around him and does his best to help believers weighed down by hardship or worry.
Bea 113 acceptable gifts A tailor of Tommaso. While she may seem vulnerable running her business alone in a dangerous city, her connections with the guard ensure that even outlaws don't dare harm her. Always bright and confident, she is constantly thinking of ways to make outfits her customers will enjoy. Belroc 48 acceptable gifts Demeniss · NPC · Human · Male
Benedict 45 acceptable gifts A priest who oversees the confessional of Reventine Monastery. Not many seek him out, so he often helps with other priests' work instead. He also makes excellent fish dishes, and the monastery's young believers are especially fond of them.
Berna 44 acceptable gifts A wagon fence of Hayscent Farm. He has worked as a fence in the Azerian Estate for quite some time. With House Azerian in disarray over various troubles, he has grown bolder and expanded his operation.
Bernardus 45 acceptable gifts High priest of the Cathedral of Demeniss. At an age when others played outside, he read books of faith, realizing from childhood that his calling lay with the church. Some are taken aback by his confidence, but he takes great pride in believing he rose to his position through pure passion and devotion to Solumen. Bernor 48 acceptable gifts Crimson Desert · NPC · Human · Male
Bluebell Farm Owner 116 acceptable gifts A farmer who works the land in Demeniss.
Demeniss is home to countless farms spread across the Golden Plains, the most fertile region on the continent. The area is owned by House Marshell, which is notorious for driving its Workers mercilessly to produce enormous harvests.
Brandon 52 acceptable gifts A timber trade manager of Hidden Grove Ranch. He pays little attention to whatever Byron gets up to, believing it is enough to focus on his own work. He lacks loyalty, but his keen eye for selecting quality timber has earned Byron's favor.
Brek 41 acceptable gifts A back-alley merchant of Demeniss. No one knows the exact reason, but he is said to have been hunted after drawing the ire of the Righteous Inquisitors. Even so, he is bold enough to keep doing business.
Brooke 116 acceptable gifts A fisherman at Horseshoe Perch. He enjoys selling fish and giving fishing advice to his customers. With something big seemingly happening in Gorthak recently, he's considering moving to a quieter location.
Brookfield Ranch Owner 116 acceptable gifts A farmer who works the land in Demeniss.
Demeniss is home to countless farming households centered around the Golden Plains, the most fertile region on the continent. Owned by House Elemore, this land produces vast quantities of crops.
Brookner 111 acceptable gifts Crimson Desert · NPC · Troll · Male
Caden 48 acceptable gifts A provisioner of Tommaso. He is an honest shopkeeper who sells quality goods, but poor publicity leaves his business struggling. Ironically, that obscurity has spared him from trouble, as even bandits pass by without noticing his shop.
Canalside Farm Owner 116 acceptable gifts A farmer who works the land in Demeniss.
Demeniss is home to countless farms centered around the Golden Plains, the most fertile region on the continent. Owned by House Azerian, the family's humane treatment of its Workers ensures there is never any shortage of people willing to work there.
Cobrin 275 acceptable gifts A manager of the Demeniss Contribution shop. If there are residents who dedicate themselves to the nation, he meticulously records their efforts. He often walks through the market streets, observing the lives of the townsfolk and striving to understand their hardships.
Colette Azerian 305 acceptable gifts Countess of Demeniss and head of House Azerian. She inherited the title following the disappearance of her elder sister, Beatrice. She had admired Beatrice since childhood and learned much from her courage and conviction. Calm and composed, she is resolute at her core and ready to risk anything to protect her homeland.
Colin 48 acceptable gifts A furniture merchant of Hidden Grove Ranch. He spent years as House Byron's dedicated carpenter, but now he wants to put some distance between himself and the family. As Byron grows closer to Caliburn's faction, he feels looming danger, yet loyalty to the house still pulls at him.
Cormac 43 acceptable gifts A dyer of Caledora. Few people come up from Tommaso to steal dyes, so his days are calmer than most. Lately, the colors have not been coming out as beautifully as before, and it has been weighing on him. The problem is not the dye, but his dimming eyesight.
Cowbell Ranch Owner 116 acceptable gifts A farmer who works the land in Demeniss.
Demeniss is home to countless farmsteads spread across the Golden Plains, the most fertile region on the continent. Unlike the surrounding farms, this one has earned a good reputation by treating its Workers with freedom.
Croft 52 acceptable gifts A military supply trade manager of Bulwark Armory. As a member of House Elemore, he was placed in an awkward position amidst the conflict between the house and the Righteous Inquisitors. Timid yet guided by conscience, he has delayed supplies whenever he can to keep the Tribunal from strengthening its armaments.
Drasso 111 acceptable gifts Crimson Desert · NPC · Troll · Male
Duck Ranch Owner 116 acceptable gifts A farmer who works the land in Demeniss.
Demeniss is home to countless farming households centered around the Golden Plains, the most fertile region on the continent. This farm, located at the heart of the Golden Plains, brings immense wealth to House Elemore.
Durnan 530 acceptable gifts Leader of the Goldenscale Bandits. After being stranded in the desert, he survived miraculously with the help of a wild giant iguana. That experience led him to form a bandit gang that rides iguanas and rose to prominence. Lately, however, foolish members who keep feeding meat to the iguanas have been giving him headaches.
Edmar 43 acceptable gifts A dyer of the Sunset Dye Workshop. With a poor memory, he relies on instinct when mixing ingredients, but the results are so good that no one complains. He started visiting the circus just for fun, and those visits eventually grew into a long-term business partnership.
Edward Thorel 305 acceptable gifts The King of Demeniss. A widely-praised and wise king of Demeniss, a large kingdom located at the center of Pywel, Edward Thorel was beloved by many across his kingdom. But one day, he suddenly collapsed under mysterious circumstances and has not risen from his sickbed since. The power vacuum he left behind has thrown Demeniss into turmoil.
Eldon 117 acceptable gifts A tanner of Demeniss. He possesses exceptional leatherworking skills thanks to his sharp eyes. However, since his progress has plateaued, he's taken to blaming his tools for the lack of improvement.
Elise 113 acceptable gifts A tailor of Tariv. While she now peacefully runs her business, she was once a combat sorcerer who pummeled enemies with a magically enhanced massage wand. Her past is hard to imagine today, given how meticulously she ensures every customer is comfortable in their clothes.
Esford 52 acceptable gifts A trade manager of Varnia Saltroad Camp. He is responsible enough to hold his post even amidst desert threats like bandits and hyena packs. He never lets his guard down, regularly asking travelers for local news as he watches for danger. Fadul 305 acceptable gifts Crimson Desert · NPC · Human · Male
Faisal 52 acceptable gifts A stablekeep of Varnia. Seeing the horses brought in by pilgrims from afar, he once wondered what the southern lands that bred such unusual mounts might be like. But after learning that the rest of Pywel was filled with barbarians who did not believe in Atima, he lost his curiosity.
Fatima 116 acceptable gifts A tavernkeep of Varnia. She serves wine and cooking to soothe the weary bodies and minds of visiting pilgrims. As long as the pilgrimage to the holy city continues, her tavern will never lack for guests.
Fiona 117 acceptable gifts A saddler of Demeniss. As a master of high-quality horse tack, she feels the pressure of living in a city full of skilled artisans and worries about falling behind. She is now looking for ways to secure new markets ahead of the competition.
Flint 48 acceptable gifts A mineral merchant at the Headstone Workshop. A collector of rare minerals who began trading as a hobby, he is now a primary source for those seeking high-grade materials, thanks to his expert eye for quality. However, he refuses to sell his most beautiful specimens, choosing instead to carefully store them for his private collection.
Frederick Felix 305 acceptable gifts Count of Hernand and head of House Felix. He is known to have once been locked in a fierce rivalry with Count Roberts over the mining rights to the southern quarry. Securing those rights through Duke Celeste's mediation was a monumental victory for him, and it may be for this reason that he shows a much deeper attachment to the quarry than to any other of his family's business ventures. Gazette Jester 526 acceptable gifts Demeniss · NPC · Human · Male
Godwin 116 acceptable gifts A fisherman at the Grey Rock Dock. Though the nearby quarry sometimes disrupts his fishing, he doesn't seem to mind much. Even when the fish aren't biting, he simply enjoys the act of fishing itself.
Grannard 116 acceptable gifts An agricultural wholesale merchant at the Brookfield Marketplace. His shop has long occupied the same spot in the market, which is always bustling with merchants and visitors. He prides himself on sourcing the freshest seasonal fruit and is particularly confident in his grapes this year.
Greenfield Farm Owner 116 acceptable gifts A farmer who works the land in Demeniss.
Demeniss is home to countless farms centered around the Golden Plains, the most fertile region on the continent. Owned by House Marshell, its rich soil brings a Bountiful Harvest every year, but it is just as infamous for its brutal workload.
Greta 113 acceptable gifts A tailor of the Laughing Marionette. Blessed with sharp intuition since childhood, she recently clashed with her colleagues after refusing to work, claiming she felt an ominous presence at the circus. Those who once dismissed her as a lazy excuse-maker were left speechless following the event at the circus.
Gromin 116 acceptable gifts A grocer of the Eastern Court. His shop was demolished and he was subjected to brutal torture at the court for the crime of selling sour grapes to the Inquisitor. With his shop gone and finding it too much of a hassle to move his confiscated objects, he simply set up shop in a corner of the court. Gruntoka 523 acceptable gifts Crimson Desert · NPC · Goblin · Male
Gurbit 111 acceptable gifts Crimson Desert · NPC · Troll · Male
Gwendolyn 116 acceptable gifts A tavernkeep of Tommaso. Even the town's roughest outlaws maintain an unspoken agreement to stay on their best behavior at her tavern. She keeps her customers satisfied with a constant supply of unique spirits, ensuring that anyone who threatens her or disrupts her business will face the collective wrath of the community.
Hadiza 48 acceptable gifts A provisioner of Varnia. People often call him eccentric, saying he does not seem as devout as the other residents of the holy city. He is so obsessed with collecting insects that some even joke that the shop is just a hobby and that entomology is his real profession.
Harlan 111 acceptable gifts Demeniss · NPC · Troll · Male
Haverford 116 acceptable gifts A fisherman of Varnia. Easygoing by nature, on days when the fish aren't biting, he sits quietly and counts the pilgrims crossing the Alabaster bridge. Watching them, he feels a deep sense of pride in being a citizen of the holy city.
Hayroof Farm Owner 116 acceptable gifts A farmer who works the land in Demeniss.
Demeniss is home to countless farms spread across the Golden Plains, the most fertile region on the continent. It is the territory of House Elemore, one of the few houses that maintained friendly ties with House Azerian, which had been shunned by high society due to a certain Event.
Hayscent Farm Owner 116 acceptable gifts A farmer who works the land in Demeniss.
Demeniss is home to countless farms centered around the Golden Plains, the most fertile region on the continent. House Azerian does more than simply own its farms; because it respects the rights of its workers, they repay that respect with willing dedication. Heinkel the Worker 371 acceptable gifts Demeniss · NPC · Human · Male
Helmett 111 acceptable gifts Demeniss · NPC · Troll · Male
Honeywood Apiary Owner 116 acceptable gifts A farmer who works the land in Demeniss.
Demeniss is home to countless farms centered around the Golden Plains, the most fertile region on the continent. Since this land, owned by House Byron, is poorer than other farmland, they chose honey production as an alternative to farming and are focusing on that instead.
Ironwood Farm Owner 116 acceptable gifts A farmer who works the land in Demeniss.
Centered around the Golden Plains, the most fertile region on the continent, Demeniss is home to countless farms. Unlike the other lavish farms run by prestigious families, this place takes pride in its humble atmosphere.
Jakril 305 acceptable gifts On the surface, he appears as elegant and refined as any noble, yet no one in Muiquun would dare challenge his position. Even the outlaws of the desert tread carefully around him, choosing their words with care. No one can say for certain where his schemes end and coincidence begins. In Muiquun, where everyone harbors hidden motives, he alone remains an enigma, his true intentions unreadable to all.
Janta 305 acceptable gifts Leader of the Giant's Yard Research Group. A botanist fascinated by nature's mysteries, he organized the group, established a camp, and leads explorations. With his botanical knowledge, he believes the secrets of the rainforest's rare plants—and even the mysterious redtrees—can be uncovered. Japelle Yeshilwaha 45 acceptable gifts Crimson Desert · NPC · Goblin · Male
Jared 526 acceptable gifts The de facto leader of Muiquun. It draws the worst outlaws—enough to make even Tommaso seem tame—yet he is respected by its residents. It is said he can command people without raising his voice, and that even the most vicious villains kneel before him.
Jason 526 acceptable gifts Royal trading manager of Demeniss. Regardless of what happened in the royal castle, he steadfastly keeps his post and continues business. He avoids speaking about Demeniss's political situation, believing it is enough to faithfully do his job no matter who is being served.
Joffel 526 acceptable gifts Crimson Desert · NPC · Troll · Male
Jofroy 113 acceptable gifts A blacksmith of Demeniss. Located in the heart of the city, the smithy sees a constant stream of customers. However, this isn't just due to its prime location, but rather his tireless efforts to hone his skills through training to make even stronger weapons.
Junak 44 acceptable gifts A livestock fence of Easelbury. He will buy any animal, no questions asked, but he visibly perks up when he hears it was stolen from House Azerian. Rumor has it someone is paying him under the table to stay put and encourage local theft.