Weapons

Browse Crimson Desert weapons by type, tier, and combat role.

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Aeserion Bow BowLegendary Wearer: Kliff A bow made with the scales of Aeserion, the Great Serpent. The scales used for this weapon are imbued with a power not of this world. The benevolent god bestowed wisdom upon people in the distant past, and today, he has even offered scales containing his power. This is because he loves the inhabitants of Pywel more than anything else. Attack 11 → 33 Air Blaster BlasterEpic Wearer: Oongka A blaster that can compress and fire air. The compressed air unleashes a powerful blast of pressure, sending enemies flying on contact. Attack 24 Air Blaster (Sub Attack) Arlen Musket MusketRare Wearer: Damiane, Kliff One of the signature muskets of Demeniss. It embodies a long history and craftsmanship, yet its reliability has recently been called into question. Rumor has it this is a smear meant to tarnish the house's honor, and in practice its performance remains solid. Attack 13 → 38 Critical Rate Lv.1 Bekker Bow BowCommon Wearer: Kliff A worn bow named after the miserly warrior, Bekker. "Bekker lost his life when his sword broke, yet his name still lives on in the tales of the poor." Attack 10 → 30 Critical Rate Lv.1 → Lv.2 Bekker Musket MusketCommon Wearer: Damiane, Kliff A worn musket named after the miserly warrior, Bekker. "His swordsmanship was extraordinary, but it was his worn blade that betrayed him in the end." Attack 12 → 35 Critical Rate Lv.2 → Lv.3 Blaster No. 8 BlasterEpic Wearer: Oongka A blaster crafted using parts of the Golden Star. Beneath Delesyia's signature ornate embellishments lies an internal mechanism far more complex than any would ever expect. Attack 12 → 34 Bloodsteel Bow BowUncommon Wearer: Kliff A bow crafted by the Blinding Arrows. After building the Bloodsteel Camp, the Blinding Arrows rapidly expanded their influence. They sought to seize Wells with their own hands. Attack 10 → 30 Attack Speed Lv.1 → Lv.2 Bow of the Fleeting BowRare Wearer: Kliff A bow wielded by the earthen archers of Hexe Sanctuary. Though they have neither eyes nor ears, they always find their targets, guided by a dark desire to extinguish life. Attack 10 → 30 Critical Rate Lv.1 → Lv.2 Competition Musket MusketUncommon Wearer: Damiane, Kliff A musket used for competitive matches. Designed to hold small amount of gunpowder, it lacks lethality. It is used for entertainment purposes only, such as village festivals or sparring. Attack 12 → 35 Attack Speed Lv.1 → Lv.2 Critical Rate Lv.1 Competition Wooden Bow BowUncommon Wearer: Kliff A bow used for matches. Made from low-spring wood, it has little lethal potential. It is used for entertainment purposes only, such as village festivals or sparring. Attack 11 → 33 Crimson Warden's Bow BowEpic Wearer: Kliff The Crimson Warden's bow. While fundamentally a Greymane-style bow, it was modified by reinforcing the shaft with payment received from Bastier as the price of betrayal. It was designed to suppress approaching enemies from long range for a master who seeks comfort over honor. Attack 11 → 33 Dekarr Bow BowUncommon Wearer: Kliff A bow forged in a traditional Odeck style. Once famed under the protection of the Forgotten General and the witch, Odeck is now a quiet border town. Attack 11 → 33 Delesyian Musket MusketUncommon Wearer: Damiane, Kliff A musket mass produced using Delesyia's automated facilities. Built by machines without human hands, it's supplied in huge numbers and has spread beyond the homeland into nearby regions. It looks ordinary, but its standardized production process ensures consistent performance. Attack 13 → 38 Critical Rate Lv.1 Demenissian Hero's Musket MusketLegendary Wearer: Damiane, Kliff A masterwork musket that was bestowed upon the hero who saved Demeniss. Precisely crafted with the finest skills, it boasts overwhelming performance. The Demeniss of today was not built in a day, and this weapon is a treasure symbolizing the kingdom's numerous victories. Its value is beyond measure. Attack 13 → 38 Critical Rate Lv.1 Divine Echoes Bow BowLegendary Wearer: Kliff An ornate bow used by the self-proclaimed "Masked Liberators." Flashy in appearance and formidable in performance, it draws smoothly and maintains its power even in sandstorms. Contrary to their talk of salvation, in practice it's used to raid villages and butcher people. Attack 11 → 33 Golden Fire BlasterLegendary Wearer: Oongka A blaster utilizing components from the Golden Star. This weapon was once part of the ultimate weapon, modeled after a dragon soaring through the heavens. It boasts a level of sophistication that remains unparalleled by any other human creation. Attack 12 → 34 Golden-Knotted Ancestral Bow BowEpic Wearer: Kliff A bow steeped in Pailune's culture. In some regions of Pailune, a golden knot is added each time the bow is passed down, marking how many ancestors have wielded it. Attack 11 → 33 Grey Wolf Bow BowCommon Wearer: Kliff A bow fit for the tough warriors of the north. The wolf that ran with men longed to become human. Instead of tearing with a beastly fangs, it drew a bowstring steeped in conviction, fighting to protect the place it belongs. Attack 10 → 30 Attack Speed Lv.1 → Lv.2 Gustav Musket MusketEpic Wearer: Damiane, Kliff A musket modified to enhance performance. For reasons unknown, Grand General Bastier was lukewarm about apprehending the deserters, and thus the Dusksongs were born. With Samara's gunshot as a signal, the bandits unleashed an attack as disciplined as during their days as soldiers. Attack 13 → 38 Critical Rate Lv.1 Helms Musket MusketRare Wearer: Damiane, Kliff A musket crafted by the Helms, who kidnapped engineers to make it for them. They use technology as a weapon, and their Desert Marauder shows how effective this strategy is. Attack 12 → 35 Attack Speed Lv.1 → Lv.2 Critical Rate Lv.1 Kylus Bow BowRare Wearer: Kliff A bow named after the legend of Kylus. Whether Kylus was real is debated, but many skilled marksmen, rivaling Kylus' marksmanship, are from Pailune. Attack 11 → 33 Leofric Musket MusketEpic Wearer: Damiane, Kliff A musket crafted for the high-ranking officers of an outpost. Demeniss makes no real effort to hide its ambition to one day expand its influence into the northern desert. Attack 12 → 35 Attack Speed Lv.1 → Lv.2 Critical Rate Lv.1 Marni Musket MusketEpic Wearer: Damiane, Kliff A musket that embodies the engineering of Marni, the genius engineer. It is the pinnacle of technology, operating with precisely enhanced parts. It is said to be the result of researching existing firearms and crafting them while conceptualizing a gun capable of reloading and shooting automatically. Attack 12 → 35 Critical Rate Lv.2 → Lv.3 Marni Tank Blaster BlasterEpic Wearer: Oongka A blaster that was originally mounted on a siege engine. It has been modified to fire without any external power source. Built with zero concern for weight, it boasts overwhelming durability. Attack 10 → 30 Critical Rate Lv.1 → Lv.2 Mechanical Clockwork Blaster BlasterLegendary Wearer: Oongka A blaster modified from a Thunder Crusher's lightning cannon. Crafted from the remnants of Marni's combat machines, it fires an explosive electric current. Attack 10 → 30 Attack Speed Lv.1 → Lv.2 Muskan's Lower Body Clone FistsCommon Wearer: All Characters Armor that is completely broken and can no longer serve its function. Though it cannot be equipped, it can be sold at a shop or donated to the camp. Attack 10 Muskan's Upper Body Clone FistsCommon Wearer: All Characters Armor that is completely broken and can no longer serve its function. Though it cannot be equipped, it can be sold at a shop or donated to the camp. Attack 10 Noble Man's Bow BowLegendary Wearer: Kliff A composite bow crafted in the eastern tradition, with layered construction that creates powerful tension. It is said to have been brought to Pailune long ago, passing through the hands of numerous heroes and great leaders, including Jian. Attack 11 → 33 Orc Blaster BlasterCommon Wearer: Oongka A blaster that embodies the pinnacle of the orc's steelcraft. Rough-hewn, but it is built for performance. Attack 12 → 34 Ordinary Gloves FistsCommon Wearer: Kliff Leather gloves worn by the Greymanes. The backs are heavily reinforced and the palms are finished with a rough texture to ensure a firm grip for armed combat. In an emergency, the thick padding allows for unarmed combat even without a weapon.